Wednesday, September 05, 2012

TREMULUS: the horror storytelling game

I'm deep in writing -- well, everything right now.  But I promised Sean Preston (@realityblurs) that I'd do a write up of a session he ran for us of his new game tremulus, which is currently rocking Kickstarter.  I told him that I couldn't give a full-on recommendation until I'd playtested.  I think Reality Blurs does some of the best supplements on Earth for the Savage Worlds game system, but this was an entirely new system and I was flying blind.

This is going to be a geek deep cut, so prepare yourself.

For those of you new to gaming, this is not your traditional dice-rolling, sword-swinging shoot'em up role-playing game.  It's a storytelling game -- a game where the Game Master and players collaborate to create a narrative within a somewhat loose rules framework.  Good RPG's are always part improv, as players detail their characters' actions within the game world.  In many RPG's you roll the dice to accomplish a goal or pass a test.  In Storytelling games, during your turn you take some level of control of the gameworld and narrative itself.  tremulus blends elements from such storytelling games as Apocalypse World, Fate and Fiasco.

A reminder, for those who'd like to see how Fiasco is played, from Wil Wheaton's show Tabletop:
Set-up
Game Session Pt. 1
Game Session Pt. 2
Bonus, the Hong Kong shoot'em up Fiasco playset I helped design - HKTPK is here.

tremulus is built around playsets: descriptions of characters who would ordinarily star in H.P. Lovecraft-type stories, defined by few very simple little bonuses to die rolls and with a phrase or two explaining what THEY can do in the game that NO ONE ELSE CAN.  Characters such as the Alienist, the Heir, the Reporter, the Antiquarian, etc.  Each player picks one of eleven archetypes -- no doubling up.  You then pick a simple package that defines what variation of that character you are running (smarter or faster?  Stronger or more charming?) to affect die rolls, pick some possessions from a list, and that's it.  You just created a character.  These characters have physical and mental damage tracks which can be worn down by their experiences in the story. It's quite possible for your character to die or go mad during the tale.

The limited customization choices directly affect the simple gameplay engine, which is strangely freeing. If nothing else matters, you have the freedom to play ANYTHING else as relevant to your character.  Like Fiasco, you have just enough details to create story and relationship seeds.

Sean agreed to Skype-run a session for myself and some other playtesters.  I'd note that with the exception of some technical issues, the game played very, very well over Skype.  Sean mentioned he's logged over 60 hours of play on Skype.  tremulus would be be an excellent online gameplay choice.

The playtesters were myself, Leverage long-timer but gaming newbie Rebecca Kirsch (@BeckyKirsch) and screenwriter/game-designer Christopher Kubasik,  creator of the Hulu show The Booth at the End, which is finally now getting the buzz its funky moral weirdness deserves.

I picked the Dilettante Playset, Kirsch the Professor, and CK the Alienist.  No more than ten minutes later we had names, possessions, relative abilities and relationships in play.  I was Winslow Hamilton (of the Pittsburgh Hamiltons), bluff adventuring toff; Kirsch was Professor Cynthia December, disturbed semi-psychic professor;  Christopher was the icily obsessed mind-parser Simon King.  I'd note that a lot of these descriptions came out of the relationships which the game placed on us, somewhat randomly.  Again, like Fiasco, it tosses you the rules seed, and you gleefully blow it up.

All dice rolls are player-facing -- the players make ALL the rolls.  You don't really have to know the rules.  Say what your character is doing, take a look at the front of your sheet and figure out what roll that corresponds to, roll, and check the result.  Succeed or fail,  it's up to you.   The Game-Master then helps you improvise what that success or failure meant in the story.  I'd never played this kind of system before except for a bit of dabbling in Steve Kenson's ICONS!  superhero game, and I will say I dig it immensely.  No waiting around while the GM rolls to see what people you didn't create and aren't playing do.  If I could grind the math to get SW to be player-facing I'd do it in a heartbeat.

Often when you succeed, you define what that sucess means.  Did you convince a guy by winning him over or breaking his arm?  How you describe the action adds to the narrative and changes the prameters of the story.

We then created -- WE DID! -- our game setting.  Your Game Master can make up his own world, but for fast-play the players answer a few yes-or-no (and disquieting) questions about the town of Ebon Eaves. These answers inform the GM on what conspiracies and threats swirl under the surface of the town. It's worth noting that the limited number of questions concerning the town give you plenty of non-repetitive gameplay.  The Kickstart strretch goals have added two new locations, adding a ridiculous number of variations into the game.

We then picked the year and the location (adding even more variation).  And so Ebon Eaves became a troubled farm valley town in California, 1928.  From zero to play in a little under half an hour, with lots of rules discussion.

We improvised our arrival -- sharing the same train, all friends interested in investigating weirdness.  Taking my car (one of my possessions), we set off to check out rumors of a bizarre gold fever which afflicted the town intermittently.  Townsfolk will occasionally just up and walk into the surrounding mountains, never to return. As we drove in, making small talk, we were passed by a truckload of men with pickaxes.  We gave pursuit to see where they were going.  I rolled to see how well I acted under pressure -- and woofed it.  Now what did that mean?  All that meant  rules-wise was that I failed.  HOW I failed was fluid.  Did I drive into a ditch?  Hit a tree?  No, in this case Sean decided my car simply threw a gasket.  We were stranded a few miles out of town.

At this point I asked Sean "Can we split up?", which most of you gamers know is death in a game.  But Sean said "Sure, tremulus can handle that fine!"  So Winston and the Professor hoofed it into town. Simon King set off down the road to see if he could find the amateur miners.

The game then flowed quite neatly between Winston (taking a bit of fatigue damage from the hot hike) and the Professor walking into town to find a mechanic and Simon's adventures in the hills.  Winston and Professor December found an Italian mechanic (who was created, again, almost completely by we players) who sold them his own car.  Simon encountered a ghostly priest who came perilously close to driving him mad before he'd even reached town.  By the time the group reconvened we'd discovered evidence of a lost Tibetan Cthulhoid artifact in the hills and a connection to the corrupt Mayor -- all by taking actions and asking questions within the game world.

Once we returned to town we set up a meeting with the corrupt Mayor.  He seemed a likable sort, but during dinner the Professor managed to get a glimpse of his signet ring.  Oh, that was the sign of the King in Yellow, all right.  Something was very, very wrong in Ebon Eaves ...

We had to leave it off there.  Despite the fact that my character spent a chunk of the time walking to town and buying a car, I was never bored or frustrated.  Even my failures in tremulus had consequences (the subject of how to treat failure in an RPG is endlessly fascinating for me), and my most minor successes allowed me to make interesting tweaks to the story.  We were fully engaged in the story and the world at all times.

The tremulus playtest did what it was supposed to: it convinced me that the game would be a ton of fun for both short and long-term play.  Not only that, it made me want to try the games its engine was based on, which is even more flattering.

The tremulus Kickstarter ends on Oct. 1.  I recommend this game whole-heartedly for players of all styles and skill levels.

91 comments:

  1. So I just sat and watched the vids of Fiasco...the first time I've watched anything like that. I've always wondered how these sorts of games work, and now I think I'm hooked. Going to have to look into this more :D

    ReplyDelete
  2. I would love to play a game like Fiasco or tremulus, but unfortunately, the people I'm currently playing with enjoy being heroes.

    ReplyDelete
  3. ChelseaNH: for a similarish game where you can play heroes, you could take a look a Archipelago 2 (free for download on t'interwebs.) You can run that with epic heroic characters.

    ReplyDelete
  4. The level of jealous I have is tremendous. I started gaming with D&D in the late 70s and as I've gotten older, my demands for roleplay, gameworld consequences, and character relationships have only grown, but I've moved away from my best gaming group and have yet to find another that isn't "too young" or all hack-n-slash. I don't have to save the world to have a good time, nor are groaning hordes of the dying at my feet my idea of a fun game. I've tried to start online games, but it takes so much hand holding and tons of prep, even with storytelling systems. This sounds highly promising and I'll have to take a look.

    ReplyDelete
  5. i like many game.. i like all games in playstations 2..

    ReplyDelete
  6. game horor ? i thinks very nice anda adventure games is very like..

    ReplyDelete
  7. I think I'm going to miss you most of all, Showrunner.

    ReplyDelete
  8. This was a fantastic article. Really loved reading your we blog post. The information was very informative and helpful...

    ReplyDelete
  9. This was a fantastic article. Really loved reading your we blog post. The information was very informative and helpful...

    ReplyDelete
  10. This was a fantastic article. Really loved reading your we blog post. The information was very informative and helpful...

    ReplyDelete
  11. This was a fantastic article. Really loved reading your we blog post. The information was very informative and helpful...

    ReplyDelete
  12. This was a fantastic article. Really loved reading your we blog post. The information was very informative and helpful...

    ReplyDelete
  13. Anonymous6:39 PM

    Salah satu Penyakit Menular Seksual (PMS) adalah Penyakit Kutil Kelamin. Banyak orang yang belum tahu apa itu penyakit kutil kelamin dan cara mengatasinya. Berikut pertanyaan yang sering diajukan untuk mengenal lebih jauh Penyakit Kutil Kelamin.

    Paket Produk de Nature Obat Kutil kelamin herbal, Solusi terbaik untuk menyembuhkan penyakit kelamin yang sedang anda derita, aman dan tanpa efek samping

    ReplyDelete
  14. Penderita Penyakit kondiloma atau Kutil Kelamin yang telah terinveksi disarankan untuk segera melakukan pengobatan secepat mungkin sebelum Virus HPV penyebab kutil kelamin makin banyak berkembang biak di dalam sel darah makin lama dibiarkan akan memperparah kondisi organ vital karena kutil kelamin akan terus membesar sehingga terlihat seperti jengger ayam untuk penderita yang baru tertular kurang dari satu bulan biasanya akan lebih cepat ditanggulangi obat kutil kelamin Paling ampuh dari De Nature dan terbaik ada hanya di http://obatkutildikemaluan.blogdetik.com/ untuk mendapatkan informasi yang lebih jelas mengenai pengobatan kutil pada kelamin silahkan kontak langsung di nomer 0852 808 77 999 atau 0859 7373 5656 Bagaimana mengobati Ambeien itu sendiri. pengobatan yang terbaik untuk Ambeien adalah dari luar dan dalam sehingga Ambeien benar benar tuntas dan tidak akan kambuh lagi. obat Ambeien terbaik "Ambeclear dari De Nature" AlamiAdalah obat Ambeien herbal yang memang terbaik untuk mengobati Ambeien, dan sudah terdaftar di badan obat dan makanan (BPOM) dengan nomer registrasi POM TR: 133 374 041. terbuat dari bahan alami antara lain terdiri Daung Ungu, Mahkota Dewa dan Kunyit Putih.

    ReplyDelete
  15. There's no doubt that your website could be having browser compatibility issues. Whenever I take a look at your web site in Safari, it looks fine but when opening in Internet Explorer, it's got some overlapping issues. I merely wanted to provide you with a quick heads up! Aside from that, great blog! Life Experience Degree

    ReplyDelete
  16. Kutil pada alat kelamin luar bisa diangkat melalui laser, krioterapi (pembekuan) atau pembedahan dengan bius lokal. Pengobatan kimiawi, seperti podofilum resin atau racun yang dimurnikan atau asam trikloroasetat, bisa dioleskan langsung pada kutil. Tetapi pengobatan ini memerlukan waktu beberapa minggu sampai beberapa bulan, bisa melukai kulit di sekelilingnya dan sering gatal.

    ReplyDelete

  17. Technology of the gods all of the apparent advantages of integration with technology will pale in comparison to the awesome power of the freed human being. || Coursework Writing Service || Essay Writing Service UK || Dissertation Writing Services UK ||

    ReplyDelete
  18. Keep away from people who try to belittle your ambitions. Small people always do that, but the really great make you feel that you, too, can become great.

    ReplyDelete
  19. Those who educate children well are more to be honored than parents, for these only gave life, those the art of living well.
    Buy Essays Online

    ReplyDelete
  20.  obat kencing nanah De Nature

    Obat Kencing Nanah Gang jie dan Gho Siah.Gonore adalah penyakit menular seksual (PMS) yang disebabkan oleh bakteri  Neisseria gonorrhoeae. Bakteri ini dapat ditularkan dari orang ke orang selama aktivitas seksua.Untuk Pemesanan Obat Penyakit Kelamin Kencing Nanah di 0812-2854-1999 atau Pin BB 53E87F23

    ReplyDelete
  21. Penyakit kencing nanah bisa disebabkan oleh beberapa faktor seperti seks bebas, penularan, virus hpv, lingkungan, gaya hidup dan lainnya, Maka dari itu kita harus waspada dengan penyakit kencing nanah ini, karena penyakit kencing nanah sangatlah berbahaya, Namun untuk anda yang menderita penyakit kencing nanah, maka anda tidak perlu khawatir,

    ReplyDelete
  22. Bukan hanya pengobatan medis saja tapi ada juga pengobatan rumah alami yang dapat digunakan untuk menyingkirkan penyakit kencing bernanah ini. Maka anda harus mencari pengobatan yang terbaik pada penyakit Anda dan jika diperlukan juga dibantu dengan tenaga medis yang professional.

    ReplyDelete
  23. interesting story, I really like the blog kfmonkey .
    equal sharing my health news at :
    obat untuk penyakit katarak
    obat untuk penyakit maag
    obat untuk nyerisendi
    Obat Flek Paru-Paru
    Thank you.

    ReplyDelete
  24. While there are a restricted summed of Visas that offer 0% loans for 1 year, most charge substantially higher financing costs on loans than they do on standard buys. Cash Advances San diego

    ReplyDelete
  25. This is a nice and informative, containing all information and also has a great impact on the new technology.

    ReplyDelete
  26. this was a really good post.

    ReplyDelete
  27. This is a great test blog! I personally love it and find that it

    ReplyDelete
  28. Waktu dengar kata sagu kemungkinan tebersit dibenak anda dengan Papua yang jadikan sagu makanan dasarnya. di Riau sagu ini di buat jadi kulineran ciri khas Melayu yakni me sagu makanan yang ini pas sekali buat anda yang mempunyai diabetes, sebab sagu rendah gula dan mie sagu ini mempunyai struktur yang kenyal, https://jajanresto.com/ di riau mie sagu ini diberi teri, daun kucai, rebusan tauge, dan bumbunya ini ke arah melayu, tapi bila anda bertandang ke Riau harus sekali coba mie sagu ini ditanggung suka guys.

    ReplyDelete